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Composing for video games

Join us for a webinar breaking down the essentials of composing for games.

Composing for Video Games

From dynamic scores to interactive soundscapes, game music is a fast-evolving field. This session breaks down the essentials of composing for games, including adaptive music systems, collaboration with developers and creating a standout portfolio in a competitive space.

Our panellists 

  • Helen Lynch, MPSE is an Interactive Music Designer, Music Editor, and Composer for media. She currently works as a Music Editor and Interactive Music Designer. Helen joined Lorne Balfe's music team for Neill Blomkamp's film adaptation for Gran Turismo (2023) by contributing additional sonic sound and music design to the film's composed soundtrack.
  • Chloe Kwok is an British-born Chinese composer and musician, who is currently an in-house, Senior Composer at Rare Ltd (Xbox Games Studio). She is composing music for BAFTA Best Evolving Game, Sea of Thieves, alongside Robin Beanland.
  • Jolene Khor is an award-winning composer, orchestrator, arranger, conductor and pianist from Malaysia.  Jolene is currently composing epic orchestral fantasy and whimsical scores for HighRollers DnD, Nomnivores Games, TTRPG podcasts like The Writer's Room 7th Sea, DistalsPlace and The Storyteller Squad, and an audiobook by Lemon Mouse Press.
  • Lucie Treacher is a composer creating music for animation, film, video games, opera, theatre and beyond. Clients include Netflix, Ustwo Games, Nexus Studios, the Environmental Justice Foundation, Loewe, Shygirl, Giphy, Universal Music, and Room to Read.
  • Jade Leamcharaskul is a Composer, Orchestrator / Arranger, Game Audio Producer, and a recipient of the Game Dev Hero Award (Sound) in 2020. Jade’s most recent works include Asian Pirate Musical (2025), and Tales of Kenzera: Zau (2025) which has recently been BAFTA nominated for ‘Debut Game’ and ‘Game Beyond Entertainment’ category. 

Topics we'll cover

  • Writing adaptive and interactive music for gameplay
  • Collaboration with developers and sound teams: communication and workflow
  • Navigating the game audio space and breaking through barriers.
  • Showcasing your work: building a portfolio that lands gigs in the games industry

Tickets

  • Free for Core and Professional members
  • Discovery members can book for just £9.68

Become a free Discovery member or explore all membership options.

Questions?

Contact events@ivorsacademy.com

Details

Composing for video games

Date
2 Sep 2025

Time
14:00 - 15:30

Address

Online Event

Book now
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